An independent studio building tools, server infrastructure, and front-end systems for online games.

Tools forged in production.

Battle-tested tools and infrastructure for studios building anything from indie multiplayer to live-service worlds. Built first for our own projects, then released for everyone.

Live

Veil

Authoritative game-server orchestrator. Drop-in shard management with hot-reloading worlds, region failover, and a live ops dashboard. Runs anywhere — bare metal, Kubernetes, or serverless edge.

From $49 / mo Learn more →
Live

Threadwork

Entity replication & state-sync framework. Deterministic netcode for fast-paced action, plus eventual-consistency primitives for huge persistent worlds. TypeScript & Rust SDKs.

$199 / studio license Docs →
Beta

Loom HUD

React-based UI toolkit for game front-ends. Inventory grids, dialogue trees, quest journals, radial menus — fully theme-able, gamepad-aware, accessible. Works with Unity, Godot, or pure WebGL stacks.

Free during beta Try it →
Coming

Cartograph

Procedural world authoring. Sketch a region, export tiled meshes, navmeshes, biome data, and POI graphs ready for your engine. Designed for sprawling open-world maps that break engine defaults.

Coming

Tideline

Live-ops scheduler. Time-zone-aware events, A/B-tested seasons, in-game economy levers, and an audit log your community team can actually read.

Live

Reliquary

Asset pipeline & CDN. Versioned art, audio, and config bundles. Diff-aware patching so a 40 MB update doesn't redownload the world.

Pay per GB Pricing →

A small studio. Big infrastructure.

Namdu Studios is small on purpose. We're a tools-first independent studio building the systems modern online games actually need — server orchestration, replication, asset pipelines, live-ops dashboards — and shipping them as products other developers can buy.

Every tool we sell ran in our own projects first. If a system can't survive what we throw at it, we don't release it.

We're builders. We make things we'd want to use, and we keep them sharp.

Founded
2026
Team
Small & deliberate
Tools shipped
3 live · 3 in flight
Based
Remote

Building something online?

Tools enquiries, custom infrastructure work, press, or just a hello — we read everything.